Marius Masalar

Photographer, Technology Writer, Podcaster

Read this first


An album of rejected cues, sketches, demos, and other orphaned works from my musical catalogue



Over the years I’ve spent writing music for media, there’s been a slowly-accumulating pile of work left languishing on my hard drives.

Innocent victims of cancelled projects, creative differences, or their own experimental nature.

It’s a big pile, but I recently plumbed its depths to uncover some of my favourites, and today I’m happy to share those with you in the form of a new album called Nope.

Over the course of more than 30 tracks, you’ll hear a wide range of music spanning several genres and a decade of effort. Some of these were written for film and advertising, others for games, and others still were demos for sound libraries or my experiments with new instruments.

It’s an eclectic collection, including some old gems and featuring a few tracks that have never before been

Continue reading →

How to Remove the ‘OLYMPUS DIGITAL CAMERA’ Caption From Your Photos

Ridding yourself of the mandatory metadata

For whatever reason, Olympus hasn’t yet fixed this peculiar firmware frustration on any of their cameras, including the flagship E-M1 Mark II.

Any photo taken on an Olympus camera is assigned an all-caps ‘OLYMPUS DIGITAL CAMERA’ label in the caption field of the metadata. This can be annoying because it’s not immediately evident that this is happening, but whenever you post it on a social network or other platform that surfaces this data, you’ll suddenly find it attached to your photo as the title or description.

Luckily, while there’s no way to stop the camera from adding this metadata in the first place, it’s easy enough to remove automatically on import if you use Adobe Lightroom.

Here’s how:

  1. Open Lightroom’s Library tab
  2. In the sidebar, find the Metadata section and click the Preset dropdown at the top
  3. Choose Edit Presets… and in the

Continue reading →

“A Dollop of Permission” Craig Mod on Creative Tools →

Craig is one of those drop-everything-and-read-his-new-piece kind of essayists.

He’s talking about tools this time, and describing a way of looking at the relationship between creatives and the tools they use:

I’ve come to think of tools as granters of permission. Things from which an artist can divine permission — the permission flowing either from the formal attributes of the tool to artist, or from the artist’s perception of the tool back into themselves. Either direction gets you to the same place. Many of us, to varying degrees, fetishize certain objects as having magical powers that enable, most often, creative processes.

It’s no surprise that he uses cameras as an example, and this ties back to what I’ve been struggling to internalize myself. Gear isn’t irrelevant in the discussion of creative work, but its importance is often misattributed to technical excellence. That’s not

Continue reading →

Olympus E-M1 Mark II

My Camera


What would it take to convince you?

I started asking myself that several months into owning and shooting with the E-M1 Mark II. What would it take to convince me that this smaller-sensor flagship could handle not just my travel and personal shooting, but the full load of professional work as well?

I asked myself while I had a review unit shortly after the camera’s release. I asked myself when I subsequently bought my own copy. I asked myself when I took it out on its first job. I asked myself when I stopped taking my X-Pro 2 to work shoots, then to personal shoots. I asked myself when deciding which camera to trust with my once-in-a-lifetime trip to Africa.

I trusted the E-M1 Mark II as my camera on that trip, and near the end of last year, I licensed a photo to Apple; it was shot on my E-M1 Mark II.

I had my answer.


 The Grass is Always Greener

I’m a geek, but worse

Continue reading →

The Thing Is…

Filed under the same category as my frustration with people who say they “could care less” when trying to express the opposite sentiment, I want to talk about “the thing is”.

I don’t know why, but in recent years I’ve heard a dramatic and terrifying increase in the appearance of these sorts of nonsensical redundancies in people’s speech:

  • The thing is is that…
  • The reason being is that…

Otherwise perfectly articulate and intelligent people have started succumbing to this syntactic syndrome. Podcasts, talks, daily conversation…I hear it everywhere. Is it contagious? What is going on here‽

I understand that language evolves, sometimes at the expense of grammar, but this isn’t some quirky colloquialism: it sounds uneducated.

And so, a humble plea: if you’re going to use these phrases, take a moment to think about what you’re saying. Eloquence matters.

Continue reading →

To The Moon

A piercing meditation on the nature of life and the paths we do and do not take through it


I don’t even know where to begin with this one.

When I was a kid, I remember using RPG Maker to craft small narrative adventures with my friends. They were janky, but somehow their mechanical awkwardness shone a spotlight on other elements—like the story.

This effect is at the centre of To The Moon’s appeal. It’s not a terribly difficult or innovative gaming experience, but it is a triumph of interactive narrative, with more heart and impact than any other game in recent memory. More emotion is packed into these pixels than any blockbuster.


I blazed through it on iOS in two days and came out so deeply affected that Shannon felt compelled to play through it as well to see why. She finished it the same day she started it, unable to put it down.

 Emotional Dynamics

Telling a compelling story

Continue reading →

Things 3.4 Introduces Automation →

A robust URL scheme, app integrations, and more stuff I can’t seem to find a use for


I have something of a love/hate relationship with Workflow and iOS automation in general. As an iOS “power user”, there’s an expectation that I should use Workflow to speed up various aspects of my daily routine.

Yet try as I might, I cannot find many opportunities where Workflow actually improves my productivity, speeds up my workflows, or helps me accomplish things any faster than I can without it. This is a failing on my part, admittedly, because it seems everyone else gets it.

And that isn’t to say I don’t enjoy trying.

I’ve been spending the past few weeks teaching myself Workflow, largely by de-constructing the Workflows of others and trying to build variations. It’s fun, but beyond the geeky satisfaction of it I’m left with little more than a collection of Workflows that replicate things I

Continue reading →

Fujifilm X-E3

Exploring the X-Protegé


The X-E3 is to the X-Pro 2 as the X-T20 is to the X-T2.

Fujifilm has taken the DNA of the larger camera and stripped away some pro-oriented functionality in favour of a compact size, simple operation, and a lower price point.

In the case of the X-E3 though, they also gave it brand new features like Bluetooth connectivity, and some firmware adjustments that meant it actually had the fastest autofocus of any Fujifilm camera at launch.

In many ways, it’s the perfect secondary camera to the X-Pro 2. For newcomers to the system, I think it makes for a more compelling entry point than the X-T20, which I find ugly and uncomfortable to wield.

Cutting to the chase: this is a very appealing new camera, and I think its balance of features, performance, and price put it into a very favourable position for those considering a compact or companion system.


Continue reading →

Just Keep Writing

This morning, I discovered a thought-provoking article.

I was excited to start following the blog that published it—new sources of great content are few and far between these days. Clicking through to the homepage, I found myself facing a headline that’s become all too familiar: The End.

What’s worse, that article was published three years ago. I’d stumbled upon a decaying relic of the old web, a memento mori of better times for blogging.

 Performing Bloggish Acts

On the other hand, far from being dead, “blogging is kind of everywhere,” Jason Kottke recently pointed out:

Everyone who’s updating their Facebook pages and tweeting and posting on Instagram and Pinterest is performing a bloggish act.

He describes a disconnect between the blogging of old and the golden age of blog publications: the former was personal, a view through the lens of a particular thinker; the latter was a more

Continue reading →

Agent A

The spy-themed puzzle game for everyone


I made a promise to myself a couple of years back that I wouldn’t buy a new game until I’d finished (or given up on) the one I was currently playing.

For the most part, I’ve stuck to this approach and it’s kept my gaming backlog manageable. Every so often though, a game wanders into my awareness with such charm that I can’t help but try it immediately.

Agent A is one such game.

 iOS: A Puzzling Platform

I don’t know what it is about the iPad, but I find that most of the games I play on it are puzzle games of some sort—Monument Valley, The Room series, and so on.

Particularly on the expansive 12.9” iPad Pro screen, the experience of settling down with a slow-paced puzzler is immersive and satisfying.


 I Spy

Agent A is an episodic puzzle adventure, with animated story sequences tying it all together.

You begin outside a seaside home

Continue reading →